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18:04:37 by [Old] AlchemistViews: 35 | Comments: 2
GvG Sunday 9/05 9:00 pm ESTit's an older team build but I wanted to do something a bit more organized than byob for this Sunday. 1 – W/P Click "Add Me" to Sign Up
[Old] Alchemist. Add meRemove meTemplate code: OQkjMxRc5M81xCYZpwUMsFZBA | | | | | Warrior / Paragon | 12 Hammer Mastery 12 Strength 3 Spear Mastery
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 Nightfall | Flail- 4
 Stance. For 12 seconds, you attack 33% faster but move 33% slower. (Attrib: 12 Strength) |
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 Core | Devastating Hammer- 7
 Elite Hammer Attack. If Devastating Hammer hits, your target is knocked down and suffers from Weakness for 17 seconds. (Attrib: 12 Hammer Mastery) This attack skill has 12% armor penetration. |
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 Prophecies | Crushing Blow- 10
 - 5
 Hammer Attack. If this attack hits, you strike for +16 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 17 seconds. (Attrib: 12 Hammer Mastery) This attack skill has 12% armor penetration. |
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 Core | Hammer Bash- 6
 Hammer Attack. Lose all adrenaline. If Hammer Bash hits, your target is knocked down. (Attrib: 12 Hammer Mastery) This attack skill has 12% armor penetration. |
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 Core | Bull's Strike- 10
 - 5
 Melee Attack. If this attack hits a moving foe, you strike for +25 damage, and your target is knocked down. (Attrib: 12 Strength) This attack skill has 12% armor penetration. |
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 Nightfall | Enraging Charge- 20
 - 5
 Stance. For 13 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 3 strikes of adrenaline. (Attrib: 12 Strength) |
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 Nightfall | Wild Throw- 7
 Spear Attack. If this attack hits, it deals +8 damage, and any Stance being used by your target ends. This attack cannot be blocked. (Attrib: 3 Spear Mastery) This attack skill has 12% armor penetration. |
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 Core | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| | 2 – R/Mo Click "Add Me" to Sign Up [Old] Dracul Magedo, [Old] Gordy, [Old] Icy. Add meRemove meTemplate code: OgMU8mLjzcOJmHjqZ2kX/1AABA | | | | | Ranger / Monk | 3 Protection Prayers 12 Expertise 9 Wilderness Survival 9 Marksmanship
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 Prophecies | Crippling Shot- 2
 - 10(5)
 Elite Bow Attack. If Crippling Shot hits, your target becomes Crippled for 5 seconds. This attack cannot be blocked. (Attrib: 9 Marksmanship) |
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 Core | Distracting ShotBow Attack. If Distracting Shot hits, it interrupts target foe's action but deals only 13 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds. (Attrib: 12 Expertise) |
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 Core | Savage ShotBow Attack. If Savage Shot hits, your target's action is interrupted. If that action was a Spell, you strike for +22 damage. (Attrib: 9 Marksmanship) |
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 Core | Apply PoisonPreparation. For 24 seconds, foes struck by your physical attacks become Poisoned for 10 seconds. (Attrib: 9 Wilderness Survival) |
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 Nightfall | Mending TouchSpell. Touched ally loses two Conditions and is healed for 24 Health for each Condition removed in this way. (Attrib: 3 Protection Prayers) |
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 Nightfall | Natural Stride- 12
 - 5(3)
 Stance. For 5 seconds, you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become Hexed or Enchanted. (Attrib: 9 Wilderness Survival) |
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 Core | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| | 3 – E/Rt Click "Add Me" to Sign Up Add meRemove meTemplate code: OghjswMboRVDmVPfrDQiAAQDJX | | | | | Elementalist / Ritualist | 12 Water Magic 11 Energy Storage 6 Restoration Magic Your maximum Energy is raised by 33.
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 Prophecies | Shard StormHex Spell. Send out an ice shard that strikes target foe for 70 cold damage if it hits and causing target foe to move 66% slower for 5 seconds. (Attrib: 12 Water Magic) |
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 Nightfall | Freezing GustHex Spell. If target foe is under the effect of a Water Magic Hex, that foe is struck for 68 cold damage. Otherwise, that foe moves 66% slower for 5 seconds. (Attrib: 12 Water Magic) |
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 EotN | Winter's EmbraceHex Spell. For 5 seconds, you and target touched foe move 90% slower. (Attrib: 12 Water Magic) |
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 Core | Blurred VisionHex Spell. For 9 seconds, target foe and adjacent foes are Hexed with Blurred Vision. While Hexed, those foes have a 50% chance to miss with attacks. (Attrib: 12 Water Magic) |
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 EotN | Glowing IceSpell. Target foe is struck for 41 cold damage. If that foe is under the effects of a water Hex, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. (Attrib: 12 Water Magic) |
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 Core | Water AttunementEnchantment Spell. For 55 seconds, you are attuned to Water. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Water Magic. (Attrib: 12 Water Magic) |
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 Nightfall | Death Pact Signet (PvP)- 12
 - 4
 Signet. Resurrect target party member with your current Health and 49% Energy. The next time that ally dies within 120 seconds, so do you. (Attrib: 6 Restoration Magic) |
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| | 4 – E Click "Add Me" to Sign Up [Old] Icy. Add meRemove meTemplate code: OgBCoMjjf+X0L2FAAAAtAXA | | | | | Elementalist / No profession | 12 Fire Magic 8 Energy Storage Your maximum Energy is raised by 24.
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 Nightfall | Mind BlastElite Spell. Target foe is struck for 51 fire damage. If you have more Energy than target foe, you gain 7 Energy. (Attrib: 12 Fire Magic) |
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 Core | ImmolateSpell. Target foe is struck for 64 fire damage and is set on fire for 3 seconds. (Attrib: 12 Fire Magic) |
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 Prophecies | Rodgort's InvocationSpell. Target foe and all nearby foes are struck for 99 fire damage and set on fire for 3 seconds. (Attrib: 12 Fire Magic) |
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 Core | MeteorSpell. Target foe and all adjacent foes are struck for 91 fire damage and knocked down. This Spell causes Exhaustion. (Attrib: 12 Fire Magic) |
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 Core | Aura of RestorationEnchantment Spell. For 60 seconds, you gain 1 Energy and are healed for 360% of the Energy cost each time you cast a Spell. (Attrib: 8 Energy Storage) |
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 Core | Fire AttunementEnchantment Spell. For 55 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic. (Attrib: 12 Fire Magic) |
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| | 5 – E Click "Add Me" to Sign Up [Old] Mat. Add meRemove meTemplate code: OgBCoMjjf+X0L2FAAAAtAXA | | | | | Elementalist / No profession | 12 Fire Magic 8 Energy Storage Your maximum Energy is raised by 24.
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 Nightfall | Mind BlastElite Spell. Target foe is struck for 51 fire damage. If you have more Energy than target foe, you gain 7 Energy. (Attrib: 12 Fire Magic) |
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 Core | ImmolateSpell. Target foe is struck for 64 fire damage and is set on fire for 3 seconds. (Attrib: 12 Fire Magic) |
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 Prophecies | Rodgort's InvocationSpell. Target foe and all nearby foes are struck for 99 fire damage and set on fire for 3 seconds. (Attrib: 12 Fire Magic) |
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 Core | MeteorSpell. Target foe and all adjacent foes are struck for 91 fire damage and knocked down. This Spell causes Exhaustion. (Attrib: 12 Fire Magic) |
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 Core | Aura of RestorationEnchantment Spell. For 60 seconds, you gain 1 Energy and are healed for 360% of the Energy cost each time you cast a Spell. (Attrib: 8 Energy Storage) |
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 Core | Fire AttunementEnchantment Spell. For 55 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic. (Attrib: 12 Fire Magic) |
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| | 6 – Mo1 Click "Add Me" to Sign Up Add meRemove meTemplate code: OwAS8YITzEUEaRPg3VCE1EzF | | | | | Monk / No profession | 12 Protection Prayers 12 Divine Favor
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 Core | Reversal of FortuneEnchantment Spell. For 8 seconds, the next time target ally would take damage, that ally gains that amount of Health instead, maximum 67. (Attrib: 12 Protection Prayers) Target ally gets healed for 38 Health. |
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 Prophecies | Restore ConditionElite Spell. Remove all Conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each Condition removed, that ally is healed for 58 Health. (Attrib: 12 Protection Prayers) Target ally gets healed for 38 Health. |
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 Factions | Spirit Bond (PvP)Enchantment Spell. For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 88 Health. (Attrib: 12 Protection Prayers) Target ally gets healed for 38 Health. |
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 EotN | Aura of StabilityEnchantment Spell. For 7 seconds, target other ally cannot be knocked down. (Attrib: 12 Protection Prayers) Target ally gets healed for 38 Health. |
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 Nightfall | Shield of AbsorptionEnchantment Spell. For 6 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. (Attrib: 12 Protection Prayers) Target ally gets healed for 38 Health. |
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 Core | GuardianEnchantment Spell. For 6 seconds, target ally has a 50% chance to block attacks. (Attrib: 12 Protection Prayers) Target ally gets healed for 38 Health. |
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 Core | Holy VeilEnchantment Spell. While you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally. Target ally gets healed for 38 Health. |
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 Core | Balanced Stance- 30
 - 5
 Stance. For 8..18..21 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack. (Attrib: Tactics) |
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| | 7 – Mo2 Click "Add Me" to Sign Up [Old] Tao. Add meRemove meTemplate code: OwAT04nCRqBUjYTTgAAAAomYuA [build prof=Monk/ HealingPrayers=12 ProtectionP ...
10:19:15 by [Old] AlchemistViews: 40 | Comments: 0
The Good Old Days Alliance is changing voice chat servers and providers.What does this mean for you? We will no longer offer Ventrilo voice chat, instead we are switching to Teamspeak v3.. TeamSpeak 3 is a complete re-write of the product from the ground up. Previous versions of TeamSpeak were written in Pascal, a much older programming language with many limitations. In contrast, TeamSpeak 3 is written in C++ and not only introduces a completely new SDK based architecture, but right from its initial release to the public has also introduced cross-platform support for both client and server for Windows, Linux, and Macintosh platforms. This was not an easy feat which is one of the reasons the dev team chose to take the added time to make certain that TeamSpeak 3 is everything our users and customers have come to expect in a quality VoIP product. Also keep in mind TeamSpeak 3 introduces many new features as well as tackles many previous challenges in terms of scalability, compatibility, and of course superior voice quality. For more information and background on TeamSpeak 3 please visit our YouTube podcasts. The Good Old Days Alliance asks for you to install the Teamspeak 3 client available at http://www.teamspeak.com, then follow the instructions in this video for installation.
Teamspeak Server log on details can be found in your specific guild's Guild Hall private forum board on this site, If your guild does not have a private forum board on this site please contact your leader or one of your officers or even one of the [Old] Officers (officers server details are also in the alliance officers forum). After you have the teamspeak 3 client installed and configured, I strongly recommend that you take the time to follow these steps to backup and transfer your identity (put the ini file to a USB disk or email it to yourself to save as a backup). Click on Settings > Identities, then choose the identity you want to export (usually Default) then click Export on the upper right, then choose a filename. Now on the target PC, go to Settings > Identities, and choose Import then point to the INI file to complete the import process. This will allow you to receive the same per ...
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